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Vem, Exu

A short narrative experience where you solve simple puzzles and explore a world where emotions become interaction. Build a kite, connect constellations, and face a storm born from your own anger.

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Search Google: Who developed Vem, Exu?Developer scaleThe operating scale of the game's developer.
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About the Game

After losing his kite in a fight with his brother, Exu faces a storm born from his own anger.


Vem, Exu is a short narrative experience where you explore the environment and solve small puzzles to progress through the story. Without relying on text, the narrative is built through your actions, sound, and movement.


You don’t play to win.
You play to feel, interpret, and understand.

What you do


  • Pop bubbles as you try to fall asleep

  • Connect stars to form constellations

  • Gather materials and build a kite

  • Control a kite flying through the sky

  • Navigate through space in the middle of a storm

About the experience


  • Demo: around 15 minutes

  • Full game: around 50 minutes

  • Single-player experience

  • Simple and intuitive mechanics


The story unfolds through interaction, allowing anyone to play and understand it without prior gaming experience.

The story



After a fight with his brother, Exu tries to sleep while holding onto his anger.


During the night, his emotions take shape as a storm where memory, imagination, and reality blend together.


To return, he must face his own pride.

Key features


  • Story told through interaction, not text

  • Emotions shape both the world and the mechanics

  • Short experience with a clear beginning, middle, and end

  • Art direction inspired by cordel and woodcut aesthetics