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Velvet Wilds

Meet 15 heroines across 150 puzzles in Velvet Wilds. Plan checkers-style moves, use portals and compasses, and cross between light and dark squares. Unlock illustrations, collect keepsakes, and find elegant solutions at your own pace with undo and layered hints.

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Search Google: Who developed Velvet Wilds?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Velvet Wilds self-published or published by Tap-Tap Legends?Publisher statusHow the game's publishing relationship is classified.
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Media

15 items

About the Game

Fifteen heroines. One hundred and fifty paths to uncover.

Velvet Wilds is an atmospheric turn-based puzzle game built around checkers-style moves. Guide your pieces to the exit, outwit the guards, and unlock a gallery of charming furry and fantasy heroines. Your journey leads through moonlit rooftops, mysterious gardens, a turquoise lagoon, and ancient ruins.

One move can change your whole route

Each puzzle starts from a set position with its own objective. Chain captures, collect keys, push stones onto pressure plates, and coordinate multiple pieces. Portals offer shortcuts, compasses reverse your movement direction, and wind and tides make timing matter. Follow the numbered seals in order and plan ahead before tiles collapse behind you.

Explore both colours of the board

Special bridges connect light and dark squares, opening up new routes. Some crossings can be used again; others disappear after a single use. Sometimes the best move is to wait. With no timer, you can experiment, undo mistakes, and reveal as much help as you need: a nudge, an explanation, or the exact next move.

Build your collection

Each of the 15 chapters introduces a different heroine, from Lumi the cat and Reina the fox to Zixi the goblin and Ignis the dragon. Every completed puzzle unlocks a new illustration: 10 per heroine, 150 in total. Keep solving trials to earn keepsakes, then revisit favourite puzzles to improve your move counts.

Features

  • 150 puzzles across 15 chapters, with new rules gradually combining into more demanding challenges.

  • 15 heroines and 150 unlockable illustrations, 10 per heroine, in a fullscreen gallery.

  • Crossings between light and dark squares, including single-use bridges.

  • Portals, compasses, keys, pressure plates, wind, tides, and collapsing tiles.

  • Capture chains, guards, and puzzles that require several pieces to work together.

  • No timer, move undo, and three levels of hints.

  • 45 keepsakes, 40 in-game achievements, and personal move records.

  • Five original instrumental themes and an interface available in 14 languages.

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