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Velocidevorium header art

Velocidevorium

The ultimate casual 3D snakelike with perpetually morphing claymation levels.

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Search Google: Who developed Velocidevorium?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Velocidevorium self-published or published by Really Slick?Publisher statusHow the game's publishing relationship is classified.
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About the Game

Are you hungry? It's time to eat or die trying.

Welcome to the first, best, and only casual 3D claymation snakelike. Take control of a fast-growing serpent and feast on everything in sight (except things that explode of course). And don't run into your own wriggling tail. This is a game about eating from the maker of Retrobooster. Some game modes are about fast eating, while others are about strategic eating. In fact, Velocidevorium is pseudo-Latin for "a place of swift devouring."

Features

  • Eating
  • Vomiting
  • Game controller support
  • Multiple mini-games
  • Split-screen combat modes
  • A multitude of unlockable levels
  • More eating
  • Extremely procedural levels (they morph continuously)
  • Ice cream!

Procedural blah blah blah

You have heard all the usual chatter about procedural levels, but this game is different. Instead of generating a level and then tossing you into it, Velocidevorium's levels change every frame. The surface you are playing on constantly transforms. Watch the trailer closely and you'll get the idea.

Art style

Stop-frame animation all the way! This world is made mostly out of clay, but you'll find other knick-knacks here too. Maybe the game should just be called Clay Simulator 2020.