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Veilbreaker

Veilbreaker is a retro-inspired arcade bullethell where you steer a ship through a corrupted solar system, build synergies through the roguelike-structure of upgrades, and appease to the hunger of the void. Will you break through the mist and leave?

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About the Game

Veilbreaker is a retro-inspired arcade bullet hell where you steer a ship through a fractured solar system, choosing your path between dangerous encounters, upgrades, and handling the void entity.

Solarsystem as the base

Each run plays starts at the solar system. You decide where to go next. Enter combat, talk to the entity, or return to the hangar to prepare for what’s coming.

The Hangar

The hangar is where your runs take shape. Unlock abilities that change how you approach combat, improve them over time, and reduce their cooldowns by cultivating plants. You can also track objectives and plan your next move before heading back out.

Choose your path

Select which encounter you want to face. Combat is fast, tight, and viewed from an isometric perspective. Enemies arrive in waves that grow more intense over time. Clear enough enemies in a tier and you’ll be offered upgrades that can shift the balance of the fight in your favor, or make things harder in unexpected ways.

Power Has a Cost

Every upgrade adds corruption. Push too far and you’ll have to deal with the consequences. You might lose access to a power, give up some of your health, or make enemies more dangerous. There’s no clean way forward, only trade-offs.

Learn and Experiment

If you want to sharpen your skills, you can jump into specific combat scenarios. Practice against individual tiers, learn enemy patterns, and test different builds without committing to a full run.

Key Features

  • Bullet hell combat focused on movement and awareness

  • Tiered enemy waves that steadily increase the pressure

  • A corruption system that forces difficult decisions

  • Flexible builds shaped by your selection of upgrades and plants

  • Multiple challenge sets to complete

  • Practice modes for learning and experimentation

  • Adjustable difficulty

The solar system has captured you. Will you be able to leave?