indiegame.fan
Vampyre Crusade header art

Vampyre Crusade

The year is 1869. You play as a holy knight and a Nun from a fictional religious order of knights. Both of you were requested to come to this castle in Romania for a royal event, which turned into a crusade of vampires from another dimension. You must now stop the Crusade and save everyone!

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Vampyre Crusade?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Vampyre Crusade?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Vampyre Crusade self-published or published by ANOMLiZ?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Vampyre Crusade and ANOMLiZ funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Vampyre Crusade and ANOMLiZ?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Vampyre Crusade?Release statusWhether and how the game has been released.

Media

11 items

About the Game

This is a story where you play as a holy knight and a Nun from a fictional religious order of knights. You both were requested to come to this castle in Romania for a royal event, which turned into a crusade of vampires from another dimension. You must rescue all the royal family from different type of blood-eaters like: Skeletons, Ghouls, Large bats, lesser vampires, Hellhounds, Werewolfs, Wraiths, Incubus, Succubus, Bi-Incubus Devils, Greater vampire and their cult of human followers.

Enemies with a detection system:
Enemies have a certain field of view and the players can see when the enemy is able to see them, To avoid getting detected, players will be able to sneak past. After chasing for a while enemy can get tired/forget about you if you manage to loose their sight.

Combat System:
Enemies chase players until out of sight, but if not able to escape, Equip your weapon and fight back!

Ragdoll system:
All characters will get ragdolled upon defeat.

About the development process

This game is being developed by a single person. The goal is to keep the development cost minimum by making everything in-house instead of buying assets from store. Because of that, it has taken over 2 years to learn all the skills related to game development and marketing. Have been working solo for over 2 years now.

Going forward, after this game will be finished, future games will be coming out faster. This game is just 1st out of the many stories which are linked with each other and goal is to keep them all priced as low as possible so everyone can afford to play them.

The game is already well optimized to run on low end PCs since first 1.5 years of development was done on a RX580 graphics card.

Note:
The game is not getting updates right now for one reason. The version of Unity engine used in this game is no longer supported by unity and there are many bugs. We migrated to Unity 6 and are slowly getting back to the level we at were before. There will be updates soon.

Feel free to join the discord server where u can apply to be a Play tester.