
Vajont VR
This interactive first-person VR experience is set in the Vajont valley, some hours before the disaster. A wife and her husband are talking about their future: the woman senses the danger and wants to leave; her husband dismisses the idea of danger. The player will determine the end of their story.
Developer
Publisher
Release
October 31, 2022
3 years and 276 days ago
Steam Reviews
8 user reviews8 reviews75.0%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
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Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
5 itemsAbout the Game
"Vajont" is the name of a dam in Northern Italy, built in a valley of the same name. In 1963, during a test, the water that filled the dam basin caused a massive landslide. A giant wave was created and it destroyed the nearby villages: the "Vajont Disaster" remains one of the greatest Italian tragedies since the end of World War II.
This piece is an interactive first-person experience that was inspired by real events. Some hours before the flood, a wife and her husband - inhabitants of the area - are talking about their future: the wife senses the risk and wants to leave, while the husband refuses any idea of danger.
Can we accept the idea of having to protect ourselves from something that is part of us - the place we were born in? You, in the shoes of the woman, have the opportunity to move into the space, interact with objects, and make choices that influence the course of the narration.
Are they going to leave (thus saving their life), or are they going to stay?
That is up to you.
This piece is an interactive first-person experience that was inspired by real events. Some hours before the flood, a wife and her husband - inhabitants of the area - are talking about their future: the wife senses the risk and wants to leave, while the husband refuses any idea of danger.
Can we accept the idea of having to protect ourselves from something that is part of us - the place we were born in? You, in the shoes of the woman, have the opportunity to move into the space, interact with objects, and make choices that influence the course of the narration.
Are they going to leave (thus saving their life), or are they going to stay?
That is up to you.