
Uriel’s Chasm 3: Gelshock
Fear is eternal. You wake up, the gelatinous, adrenochrome saturated subject of an ancient prophecy, formulated by a brotherhood of abandoned sentient machines; stuck on the cusp of an evolutionary leap.
Developer
Publisher
Release
March 29, 2019
7 years and 128 days ago
Steam Reviews
Positive15 reviews86.7%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | A separate publisher is listed without a proven bounded regional or service-only role. | |
Updated: Jul 14, 2026Release statusWhether and how the game has been released. | The title released with a separate publisher relationship. |
Media
8 itemsAbout the Game
Rail/ slave and Isserley* present
Uriel's chasm 3: Gelshock
You wake up...the gelatinous, adrenochrome saturated subject of an ancient prophecy, formulated by a brotherhood of abandoned sentient machines; stuck on the cusp of an evolutionary leap.
Be prepared to explore an eerie, rusting deep sea mining platform tangibly rendered and hand dithered in the restricted NES color palette .
Fight your way through original, turn based dice battles and white knuckle, "graze" based, bullet hell boss battles on your quest to find out what exactly happened when the crude oil grave of an ancient race was disturbed, over a hundred years ago.
Selfie :sisters of the amniotic lens inspired bottle system (via discord community)
Featuring all new music from Day 8's bottle maiden and witch house visionary Isserley*

*Isserley appears courtesy of the incubator
Box art by
Controls
Arrow keys to move, spending your roll when it is your turn. (You can freely move in combat where your roll becomes the damage you deal)
Z -> does most of the work / activates graze in the bullet hell sections.
X -> is used to clear the screen in bullet hell, at the expense of one notch of charge.
Space -> zooms you out to the map screen
Esc -> brings up pause where there are options such as -
Q -> quit
R -> recap the mission
+/- -> volume
S/L -> save/ load
General hints:-
- Pause and use R to recap your current objective
- Remember to zoom out and survey the floor you are on
- There is a shop where you can juggle your resources, But beware, its on the most dangerous floor in the game and conveniently great for grinding crafting materials.
- take your time to learn the patterns in the bullet hell, you will not fail the game if you die.
- In the turn based battle remember that the enemy dice is also counting down, be cautious of their next roll, it could be the critical unleashing 6.
Uriel's chasm 3: Gelshock
You wake up...the gelatinous, adrenochrome saturated subject of an ancient prophecy, formulated by a brotherhood of abandoned sentient machines; stuck on the cusp of an evolutionary leap.
Be prepared to explore an eerie, rusting deep sea mining platform tangibly rendered and hand dithered in the restricted NES color palette .
Fight your way through original, turn based dice battles and white knuckle, "graze" based, bullet hell boss battles on your quest to find out what exactly happened when the crude oil grave of an ancient race was disturbed, over a hundred years ago.
Selfie :sisters of the amniotic lens inspired bottle system (via discord community)
Featuring all new music from Day 8's bottle maiden and witch house visionary Isserley*

*Isserley appears courtesy of the incubator
Box art by
Controls
Arrow keys to move, spending your roll when it is your turn. (You can freely move in combat where your roll becomes the damage you deal)
Z -> does most of the work / activates graze in the bullet hell sections.
X -> is used to clear the screen in bullet hell, at the expense of one notch of charge.
Space -> zooms you out to the map screen
Esc -> brings up pause where there are options such as -
Q -> quit
R -> recap the mission
+/- -> volume
S/L -> save/ load
General hints:-
- Pause and use R to recap your current objective
- Remember to zoom out and survey the floor you are on
- There is a shop where you can juggle your resources, But beware, its on the most dangerous floor in the game and conveniently great for grinding crafting materials.
- take your time to learn the patterns in the bullet hell, you will not fail the game if you die.
- In the turn based battle remember that the enemy dice is also counting down, be cautious of their next roll, it could be the critical unleashing 6.