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PASTDARK

PASTDARK is a horror extraction game with CO-OP up to 4 players with a twist - MADNESS! This makes each of the players see and hear things which are not there. Extract toys and submarine parts by utilizing stealth, teamwork, proximity voice chat and various items before the madness overwhelms you!

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Search Google: Who developed PASTDARK?Developer scaleThe operating scale of the game's developer.
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Search Google: Who controls the creative direction and IP for PASTDARK and Skill Issue Studios?Creative controlWho appears to retain creative control of the game.
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About the Game

PASTDARK is a horror extraction game with CO-OP up to 4 players with a twist - MADNESS.

You're a squad of cardboard-armored child adventurers travelling with their submarine to dangerous maps to collect Toys and Submarine parts to extract them to their cardboard fort base. Survive by utilizing stealth, teamwork and various items with unique capabilities.

During the run you'll face enemies and events that will raise your MADNESS level, as well as a gradual increase over time. This will distort your perception of reality up to a point where you don’t know what is real and what is not. The longer you stay, the more twisted your reality becomes and the wilder the world you experience.

You'll start hearing and seeing things which are not there and while some are seemingly harmless, the others are quite the opposite. However your madness levels are UNIQUE TO YOU - your hallucinations differ from your team mates.

Beware of your madness meter filling up - it might get you in a really sticky situation.

The horrors prey on the weak and lonely, find yourself alone and there might not be anyone to save you. Communicate together via proximity voice chat, but use it wisely - YOUR ENEMIES CAN HEAR YOU TOO. Pass items to each others, utilize your kits to your advantage or, should you have the soul of a traitor, use your arsenal to troll your team members. Who are we to tell you what to do?

Time waits for no one. The longer you stay, the harder the experience. Madness rises irreversibly higher as time goes by, plunging you into more chaos.

Should you want the challenge, the game features multiple difficulties, making enemies more lethal, madness rising faster and time limits being shorter.

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