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URAGONER

URAGONER is an anime style tactical deckbuilding RPG blending turn-based combat, squad customization, and branching choices. Every decision matters as your mercenaries fight for survival in a dystopian world.

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Search Google: Who developed URAGONER?Developer scaleThe operating scale of the game's developer.
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About the Game

URAGONER is a single-player deckbuilding RPG set in a cyberpunk dystopia. You are the Director of Operations for URAGON, a private military company tasked with high-risk missions in a world ruled by megacorporations and authoritarian powers.

Build decks tailored to each operative’s unique powers and abilities, command your squad in tactical battles, and make choices that shape the story and the fate of your team. Every mission tests your strategy, resourcefulness, and resolve as you push deeper into a collapsing world.

Lead a cast of striking anime girls and operatives, each brought to life with a bold anime-inspired art style. Every character has a distinct personality, backstory, and role making them as memorable for their stories as for their combat skills.

Assemble a squad of unique operatives, each with their own identity, skills, and playstyle. As you complete missions, you’ll add new abilities to your deck, allowing for deep customization and powerful team synergies.

Engage in formation-based battles where positioning matters. Certain abilities only work from specific spots, making every move a strategic decision. With no cooldowns and a resource system, each turn is a puzzle to solve.

Your decisions define the journey. Who you trust, what risks you take, and how you resolve missions will change outcomes. Characters can grow, betray, or die permanently, leading to multiple possible endings.

Between missions, return to headquarters to heal your squad, manage resources, and upgrade facilities. Expanding your base unlocks new equipment, mission types, and upgrades for your operatives.

Every run is different. Mission failures can change the world and open new storylines. Permanent death is always a risk, but each playthrough unlocks new characters, abilities, and paths to explore.