
Underworld Idle
An idle dungeon management game, where high tier units can create low tier units.
Developer
Publisher
Release
February 2, 2023
3 years and 181 days ago
Steam Reviews
Mostly Positive1,353 reviews70.9%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 16, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 16, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 16, 2026Release statusWhether and how the game has been released. |
Media
9 itemsAbout the Game
Underworld Idle is an idle game about underworld management.
The basic mechanics: higher-order units create lower-order units. If you've played games like Swarm Simulator or Antimatter Dimensions, you should be familiar with these mechanics. However, in Underworld Idle I present my own take on these mechanics.
The basic mechanics: higher-order units create lower-order units. If you've played games like Swarm Simulator or Antimatter Dimensions, you should be familiar with these mechanics. However, in Underworld Idle I present my own take on these mechanics.
Game Features
- Factions (demons, undead, utopians, and blackseekers). Each faction is responsible for producing its own resource.
- Mechanics of creating units. For example, higher demons create lower demons, and so on. The same about units of undead, drowners and warlocks.
- Infinite progression. Start with a small number of resources and expand into a long list of units and huge numbers.
- Infernal Contracts - Prestige Mechanics.
- A variety of locations: lab with energy crystals, junkyard, library with grimoire (containing dark spells).