
Under Walls
Explore randomly generated levels, collect treasures, and evade monsters. Play solo or with up to 6 players online. Customize your space between matches.
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
11 itemsAbout the Game
Descend floor by floor through an abandoned building where every elevator takes you to a new level to explore. Grab what you can, avoid what you must, and make it back up alive.
It all starts here. Pick your floor, step into the elevator, and begin the descent alongside the other players.
Play solo or with up to 6 players online. Every floor is randomly generated, so no one knows what's waiting ahead. Each level also hides its own mini-games to take on, but stay sharp: traps and enemies are lurking around every corner. With more players, you cover more ground, share the risks, and usually come out better off.
Once the descent is over, a machine inside the elevator lets you trade everything you've collected for cash, with a board displaying your earnings. It's time to take stock of the expedition before heading back up.
Between runs, your lobby serves as your base. Sell what you've found, customize the space, and gear up for the next expedition.
The Elevator
It all starts here. Pick your floor, step into the elevator, and begin the descent alongside the other players.
Explore Together

Play solo or with up to 6 players online. Every floor is randomly generated, so no one knows what's waiting ahead. Each level also hides its own mini-games to take on, but stay sharp: traps and enemies are lurking around every corner. With more players, you cover more ground, share the risks, and usually come out better off.
End of the Run
Once the descent is over, a machine inside the elevator lets you trade everything you've collected for cash, with a board displaying your earnings. It's time to take stock of the expedition before heading back up.
The Lobby
Between runs, your lobby serves as your base. Sell what you've found, customize the space, and gear up for the next expedition.