
Uncrewed
Uncrewed is a real-time strategy game with the ability to design units from scratch. Unlike in more traditional RTS, units obey the laws of physics, making design choices especially important.
Developer
Publisher
Release
March 26, 2020
6 years and 129 days ago
Steam Reviews
Mixed152 reviews69.1%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 15, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 15, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 13, 2026Release statusWhether and how the game has been released. |
Media
30 itemsAbout the Game
Uncrewed is a real-time strategy game with the ability to design units from scratch. Unlike in more traditional RTS, units obey the laws of physics, making design choices especially important.
The story takes place sometime in the future when sentient machines are seemingly all that is left of intelligent life. In a search for an elusive piece of software, authored by their mysterious and powerful creator, the machines have banded into warring factions. They predict that the code will not only provide the answer for the meaning of their existence, but also give the ultimate power to the first one to execute it.

The story takes place sometime in the future when sentient machines are seemingly all that is left of intelligent life. In a search for an elusive piece of software, authored by their mysterious and powerful creator, the machines have banded into warring factions. They predict that the code will not only provide the answer for the meaning of their existence, but also give the ultimate power to the first one to execute it.

Features
- Design your own units from scratch.
- A variety of land, water and air propulsion methods: wheels, treads, walker legs, jet engines, fans and more.
- Bend, twist, taper, scale available parts (plates, frames, tubes etc.) to further diversify your unit aesthetics and functionality.
- Sculpt your own structural modules.
- Apply decals to units.
- Multiple weapon classes with distinct weaknesses and strengths.
- Physics: Unit design affects its performance on the battlefield, as it obeys the laws of physics (e.g. massive units are slower and require more energy; a high center of gravity makes the unit unstable).
- Single Player Campaign.
- Online Multiplayer: Matchmaking, Private Games, LAN.
- A fully fledged Map Editor with scripting support.
- Steam Workshop support.