
Uncaptive
Uncaptive is a sokoban puzzle with a dark horror atmosphere. With the main character, you will pass through a dark dungeon. Each level is a room with a door that takes you further underground. Solve puzzles, go deeper in the dungeon, and investigate what creature lives in this dark place
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Coming Soon
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
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Media
5 itemsAbout the Game
**GAME FEATURES:**
- the story of a guy who fell into a mysterious dungeon
- classic Sokoban puzzles with turn-based movement and infinite undos
- hand-crafted pixel art style
- dark atmosphere
- 20 challenging hand-crafted levels
**Story**
The game contains a story about a guy who got a message with an invite to check some strange place.After arriving at the place he realized that it was a trap and he dropped down underground. Also, he hears a voice that calls him to come deeper into the dungeon.
With the guy, we will solve puzzles and know more about the voice and about the hero. Who knows maybe he never can rise to the surface?
**Gameplay**
Gameplay based on the classic Sokoban mechanics with moving blocks to targets. Puzzles is a "rooms" or "levels" which have only one exit, to open it we need to solve a puzzle.
After solving puzzles the door will open and we go deeper underground.
- the story of a guy who fell into a mysterious dungeon
- classic Sokoban puzzles with turn-based movement and infinite undos
- hand-crafted pixel art style
- dark atmosphere
- 20 challenging hand-crafted levels
**Story**
The game contains a story about a guy who got a message with an invite to check some strange place.After arriving at the place he realized that it was a trap and he dropped down underground. Also, he hears a voice that calls him to come deeper into the dungeon.
With the guy, we will solve puzzles and know more about the voice and about the hero. Who knows maybe he never can rise to the surface?
**Gameplay**
Gameplay based on the classic Sokoban mechanics with moving blocks to targets. Puzzles is a "rooms" or "levels" which have only one exit, to open it we need to solve a puzzle.
After solving puzzles the door will open and we go deeper underground.