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Ultra Fishing header art

Ultra Fishing

Fishing simulator in a realistic world

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Developer
Publisher
Release
April 22, 2025
1 year and 102 days ago
Steam Reviews
4 user reviews4 reviews50.0%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Ultra Fishing and Uğur ÇELİK funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

16 items

About the Game



Fish Behavior:

• Fish Types: There are two types of fish, predators and passive fish.

• Fish Bait Behavior: Predatory fish bite only on a predatory bait such as the "spinner" or a piece of meat on the hook. Passive fish, do not bite on predator baits but on a piece of cheese or a worm on the hook.

• Fish Bitten Behavior: Each fish has a specified or randomly generated behavior pattern such as bite strength, stamina and general strength.

• Fish Appearance: Each fish is spawned with a randomly generated size.

Backpack, Shop & Items:

Game comes with a complete store and backpack system. Items can be collected, stored, bought, sold and consumed. Under the category of items include bait, fishing rods and fishes

Stats & Money:

After each successfully caught fish, the player gets the respective specified or randomly generated XP. In the player menu the name, size of the biggest caught fish and number of fish caught by the player will be displayed.