indiegame.fan
Tuned In header art

Tuned In

A cursed TV holds you captive. To break free, survive the dark entity's programs of mind-bending puzzles, terror, and impossible choices, as reality and the broadcast slowly bleed into one another.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Tuned In?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Tuned In?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Tuned In self-published or published by Vercors Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Tuned In and Vercors Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Tuned In and Vercors Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Tuned In?Release statusWhether and how the game has been released.

Media

7 items

About the Game

Trapped by a dark entity within a cursed television broadcast, you must survive its sinister lineup of puzzles, layered with multiple shades of horror, and face impossible decisions.

Encounter or impersonate other survivors through a branching story where your mastery of the TV's controls determines who escapes to freedom.

All the while, reality and television signals bleed into one another.

IMMERSIVE GAMEPLAY

Play by manipulating virtual TV dials and buttons. Navigate through dials, switch between channels trying to look for some hints, solve puzzles, and directly change how the story unfolds and new channels unlock.

↕️ Navigate a static > 🔁 Tune a program

🔎 Find the clues >  🧩 Solve the puzzle

🤫 Hide and seek > Escape 👤 

🏃 Run, jump and crouch > Survive ❤️‍🩹

SURVIVORS' FATE RESTS IN YOUR HANDS

Every survivor's fate rests in your hands. Your choices carve diverging paths through a branching narrative with multiple endings, where no two runs are ever the same. 

Characters, set pieces, secrets, and channels interlock to surface a deeper, hidden story, while backtracking opens missed encounters, new routes, and undiscovered frequencies.

A SHIFTING ANTHOLOGY OF NIGHTMARES 

While all the programs tie back into solving one overarching cursed mystery, throughout the experience, the broadcasts evolve into a shifting anthology of nightmares, each inspired by a different horror subgenre, reflecting its own personality, ranging from the gritty, heavy-inked shadows of a slasher to the muted, grainy textures of atmospheric folk horror with a visceral, graphic novel aesthetic.

MAIN CHARACTERISTICS

  • Each TV program features a different flavor of horror, ranging from mystery to gore.

  • Immersive CRT gameplay.

  • Branching narrative with multiple endings.

  • New Game+ mode adds new character perspectives and depth to the story.

  • A visceral, graphic novel aesthetic.

  • English voices by Scott Cleverdon, Gillian Apter, Robert Giordano and Beth Cohen, among others.

  • Original score & VFX sounds by Blanktone Studios.

Tuned In is the first game from Vercors Games, the new boutique studio by the core team drawn from Tequila Works' senior staff (RIME, GYLT, Song of Nunu a League of Legends Story...), and joined by experienced talents from Airship Syndicate and Blizzard.