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TRY header art

TRY

A quiet evening turns into something far more unsettling. What begins as a normal night at home slowly changes as strange events, memories, and unexplained encounters begin to unfold.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed TRY?Developer scaleThe operating scale of the game's developer.
Search Google: Who published TRY?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is TRY self-published or published by a barri tree?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is TRY and a barri tree funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for TRY and a barri tree?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of TRY?Release statusWhether and how the game has been released.

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About the Game

Some nights feel wrong before anything happens.

TRY is a first-person psychological horror game where the familiar slowly becomes disturbing. Explore your surroundings, interact with everyday objects, and follow subtle clues as the night begins to twist reality around you.

Search the environment, interact with objects, follow strange clues, and uncover a story hidden between memories, silence, and fear.

Main Features

  • First-person psychological horror

  • Slow-building tension

  • Interactive house environment

  • VHS-inspired atmosphere

  • Story-driven events

  • 2 endings

  • Voice acting