indiegame.fan
Trust me, I'm an Expert header art

Trust me, I'm an Expert

You're broke, in debt, and one month from the street. And to top it off, you pawned your father's watch. So get to work: the "thrilling" job of running a godforsaken pawnshop is all yours.

Steam Page
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Trust me, I'm an Expert?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Trust me, I'm an Expert?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Trust me, I'm an Expert self-published or published by Guayacan Studio?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Trust me, I'm an Expert and Guayacan Studio funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Trust me, I'm an Expert and Guayacan Studio?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Trust me, I'm an Expert?Release statusWhether and how the game has been released.

Media

8 items

About the Game

COUNTER CLERK CONTRACT. The pawnshop.

The clerk answers for what they buy. Three bad calls in one day and you are dismissed on the spot. Wages settle each night: a base, plus a little more for every good buy. The clerk's own pawn, ticket No. 0031, keeps running. Thirty a night, owed apart from your wage. Miss three payments and the house keeps what you pledged.

Sign here x                                         

Are you the Expert?

You're the new hire behind the counter of a neighborhood pawnshop, the kind that buys what people can't afford to keep. You took the job because you needed it, and because something of yours is already back there in the boss's case, the interest ticking up every night. Everyone who walks up has a story about why their stuff is worth more than it is. Some are telling the truth. Most aren't.

Your job is to catch the lie. Among the regulars bringing in rings, watches, and old guitars are undercover cops, wanted faces off the morning bulletin, and people asking a favor you'll regret. Each item lands on your counter and the call is yours: buy it, refuse it, or pick up the phone and report it. The boss teaches you one new thing to check every day and it never leaves you. Get it right and you inch back toward buying your own pledge out of that case. Get it wrong and it's gone.

All brands, serials and signatures in the game are fictional.