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True Roman

A hand-drawn cinematic interactive novel set in Ancient Rome. A roman game set in the roman empire with impactful choices and a well written story with deep characters. You will command legions, navigate relationships and immerse yourself in history. Shaping your fate or being shaped by it.

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About the Game

Hand-drawn cinematic interactive novel set in Ancient Rome.

Wishlist now for early access previews and launch discount what are you a Carthaginian!?
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True Roman is a hand-drawn, story-driven interactive novel set in the Roman Empire.
If you love Roman history games or want an Ancient Rome narrative game than this is it!
With multiple characters to be released the first chapter features:

You as a Roman centurion, standing before your men on the eve of battle.

Your words, your beliefs, and your decisions will shape not only the outcome of the battle but the kind of man you choose to be.    

For players who enjoy deep story games, dark noire hand drawn moody art, historical fiction, and choice-driven adventures you will not want to miss this.

QUIS CUSTODIET IPSOS CUSTODES?

With hand drawn graphic art and animated frames True Roman is a game that looks like no other.

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  Features 


Command Through Words

  • Deliver speeches as a Roman centurion your leadership can inspire courage… or doom your legion.

Multiple Perspectives

  • Experience the story through different characters, each with their own motives, knowledge, and biases.

Systems-Driven Narrative

  • Dice rolls, hidden stats, and random events ensure no two play-throughs unfold the same way.

Your Character Is Always Evolving

  • Traits and choices are tracked:

    • Stoicism

    • Piety

    • Honour

    • Loyalty & Bonds
      → Shaping unique dialogue,
      → Story outcomes,
      → How other characters see you

Dialogue With Depth

  • Intricate branching conversations where every choice is remembered and can resurface later.

Immersion Through Detail

Custom-designed fonts and dialects reflect culture, class, and perspective.

FATA VIAM INVENIENT
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 Historical Fiction 

Set during the reign of the Emperor Domitian, Rome stands at the height of its power disciplined, ordered, and absolute. The empire thrives, her armies loyal and her cities grand.

But beneath this strength lies something more fragile. Loyalty is watched. Words carry weight. A single misstep can draw suspicion, and suspicion can be fatal.

The Senate has started to resent the emperor. Informants whisper in the shadows. Philosophers are exiled for thinking too freely. Even the gods, once trusted to guide Rome, seem uncertain and the omens unclear.

In this world, power is not just held it is dutifully performed. Honour, piety, and stoicism are not ideals alone, but tools for survival.          

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 Inscription... 

The augurs read the sky but the omens are wrong.

Birds twist in patterns that should not exist, casting shadows where no light falls.

The gods whisper, but not in words.

Torchlight flickers. Something watches. A name lingers one I do not remember learning.

I try to trace meaning in the dust, but the lines shift every time I blink.

Who carves this path?

The Sibyls once spoke at the crossroads of the Via Appia… but no roads remain here now. Only echoes.

Reach forward. Steady yourself. It’s happening again.

The beginning of all endings. The moment the world tilts.

Somewhere… something reaches back.

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 Edictum de Ludum

THE ROAD TO RELEASE
A development update from your humble developer at Phantom Axis Studios

Citizens of the Empire, players of taste, and lovers of stories.

We stand at the midpoint of our campaign to bring you a visual novel set in the age of Ancient Rome. With your patience and support, we approach the final chapters of this journey. We have provided a roadmap of our plans below.
Huge thank you for your patronage and your time!

 Chapter I — THE FOUNDATIONS ARE LAID (Completed) 2024 - Spring 2025

The early victories are already behind us:

  • Historical research conducted with scholarly precision

  • An original, cinematic score in production — evocative of Roman life 

  •  Half the narrative already written, with dramatic arcs and authentic voices taking form

 Chapter II — THE MIDDLE CAMPAIGN (Completed) End of 2026

As summer burns, so does our focus:

  • Complete the demo story
    The remaining sections of the demo need to be completed.

  • Finish the score
    We're currently crafting a unique soundscape classical and authentic with real ancient instruments.

  • Gameplay systems integration
    Improving current mechanics.

  • Polish the UI
    Dynamic UI that evolves as you play.

 Chapter III — THE FINAL STRUCTURES (Mid 2026)

With the Colosseum of code nearly built:

  • Full Game Chapters
    Closed testing. Balancing, bug-fixing, and refining.

  • Voice acting
    Select scenes may come to life with voice, if the time and budget allows.

  • Bonus features
    Watch this space.

 Chapter IV — THE MARCH TO RELEASE (Winter of 2026)

The campaign nears its end. All roads lead to…

  • Final edits, final polish, final choices.

  • Marketing.

  • Public demo to be released 2026.

 Chapter V — THE TRIUMPH (Launch)

We aim to complete the FREE demo experience by Summer 2026. With the full game to follow that year.

Swords are tempered and forged in flame. So too are games shaped by time and vision.

We thank you for walking with us on this path from forum to battlefield, from manuscript to code. More updates to come!

– Vale, and may Fortuna smile on you. True Roman Game coming soon!

Follow on social media to see behind the scenes progress developer updates as well as details as to how it was made.

- PLAY THE DEMO SOON - 

Command a legion through a pivotal battle as Centurion Lucius Trivium.

Your words. Your choices. Your story.


TrueRoman, SPQR



Great game set in Rome? 
True Roman is ready for you!

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