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TRON 2.0 header art

TRON 2.0

Over 35 levels of challenging gameplay -- Race at the speed of light, fight off computer Viruses and engage in violent digital combat.

Steam Page
Publisher
Release
October 10, 2014
11 years and 299 days ago
Steam Reviews
Very Positive822 reviews90.9%

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Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
The publisher operates under public or major corporate control.
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified.
A public or major corporate publisher has a material publishing role.
Search Google: How is TRON 2.0 and Disney funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for TRON 2.0 and Monolith Productions, Inc.?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.
The game was released through a separate publisher.

Media

11 items

About the Game

Alan Bradley has finally perfected the technology to digitize people, which allows humans to enter the internal world of a computer. His program, "Ma3a," has AI sophisticated enough to store the entire gene code of a person and the mathematical equations necessary to transfer people back and forth between the physical and digital world.

However, fCon -- Future Control Industries -- has learned of Alan's research and is moving to take over the company. When Alan disappears mysteriously, finding him is up to Jet, his son. Jet uses his father's technology to enter the computer world and, while investigating his father's disappearance, discovers a sinister plot.

Four "primitive" weapons -- disk, rod, ball, and mesh -- are encountered in the computer world, though the disk is the only weapon that can be used both offensively and defensively. Jet will also ride light-cycles, both the classic cycle from the 1982 film and a new "experimental" update from designer Syd Mead (also responsible for the original light-cycle design).