indiegame.fan
Tricula header art

Tricula

Solve intricate puzzles to help Tricula the vampire find his way to his coffin in this grid-based pixel-art puzzle platforming game.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Tricula?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Tricula?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Tricula self-published or published by Calabiyaur?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Tricula and Calabiyaur funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Tricula and Calabiyaur?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Tricula?Release statusWhether and how the game has been released.

Media

8 items

About the Game

Everybody knows that vampires can transform into bats. Three of them even, in the case of Tricula - he's three squares tall, after all! What is less known about him is that his legs occasionally run off by themselves, or that his arms might have some trouble putting his head back on in the right orientation. But when they behave and work together, those three body parts can reach the stars!

Step into the shoes of Tricula the vampire and manipulate your surroundings in a way that lets you reach your coffin. Stack pillars, fly over pits, build stairs out of rubble, deconstruct and reconstruct yourself and your obstacles.

The Demo contains 30 unique levels that will challenge you to master all of Tricula's abilities in order to conquer this grid-based 2D puzzle platformer world of his.

The game was made using the Godot Engine.