
Trickster
Six players, one tarot deck, and a room lit by candles. Everyone at the table swears they know how the night ends. Most of them are wrong. An online card game of nerve and quiet arithmetic for 2–6 players — or one player and the machines.
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Game contextLatest: IGF Team
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8 itemsAbout the Game
Everyone at this table has made a promise
Candles. A worn tarot deck. Five faces you can't quite read, and one you're working very hard to keep still.Before a single card falls, every player says out loud what they believe is going to happen. The rest of the night is spent finding out who was lying — to the table, or to themselves.
Confidence is the currency here
Spend it too freely and you'll be paying it back for the rest of the evening. Hold onto it too tightly and you'll watch someone bolder walk off with everything.The safest promise is always the hardest one to keep.
There is a card in this deck you'll learn to fear
It answers to no suit. It bows to nothing. It can end a hand with a flick of the wrist — and it sits just as comfortably in someone else's hand as in yours.Pull up a chair
Friends scattered across the world, a room full of players on one network, or a quiet table at 2am with only the machines for company.The machines have been practising.
The deck remembers
Painterly tarot faces, a room lit low, and a table that keeps count of every promise you've broken.2–6 players. Online, LAN, or solo. English, Ukrainian, German, Italian and French. Plays comfortably on Steam Deck.