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Tribute

A narrative-driven exploration game where your choices shape the outcome as you traverse an ancient temple and confront the fate of an Old God's eternal slumber.

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Developer
Publisher
Release
February 14, 2025
1 year and 169 days ago
Steam Reviews
Mostly Positive56 reviews73.2%

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Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 10, 2026Publisher scaleThe operating scale of the game's publisher.
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Search Google: How is Tribute and Titanzzz funded?FundingThe known source of funding behind the game.
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Updated: Jul 10, 2026Release statusWhether and how the game has been released.

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About the Game

Awake...

Tribute puts you in the shoes of the unnamed protagonist as she arrives at a crumbling temple, on a desolate island. Barely remembering anything about her past, except that she is to offer herself as sacrifice so a Dark God may continue its slumber. Explore the eerie temple, reach the sacrificial pit and make your choice. But remember, it is not the only choice. A disturbing odyssey into the dark corners of the human mind awaits.

Experience...

Step into a world brought to life by cutting-edge physics, breathtaking 3D visuals, and a soundscape that reacts to every moment. From the instant the game begins, you are in control—no interruptions, no shortcuts, just an unbroken journey where every decision and consequence is yours to face.

The void stirs. Something emerges from the fog—swift, relentless, and drawing nearer with every breath.

Tribute is a first-person atmosferic survival horror game, featuring exploration and multiple possible endings based on the player's choices.

Explore an ancient, crumbling temple where shadows whisper of forgotten rituals and an Old God stirs beneath the surface of reality.

In this atmospheric narrative adventure, you assume the role of a lone protagonist who was chosen to offer himself as a sacrifice to ensure the Old God continues in his eternal slumber. But as you delve deeper into the sacred halls, the lines between devotion and self-preservation blur.

The game will receive monthly updates, each one adding more chapters to the story. ******* The initial map is based on Quixel's Dark Ruins, however it is heavily edited, since by itself it was not suited for any sort of gameplay, only beautiful screenshots. Thus the map itself was enlarged, collisions have been fixed, lightning optimized, meshes optimized, ambient sounds added, music added, gameplay mechanics added, etc.