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Treasure Clicker

Tap the chest, buy upgrades, and grow a hoard that spirals into absurdity. Hire heroes, fund guild research, and spend Essence on a skill tree that persists between prestiges. When you need a change of pace, race the clock in speed challenges or descend into The Abyss

Steam Page
Release
April 13, 2026
110 days ago
Steam Reviews
1 user reviews1 reviews100.0%

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Search Google: Who developed Treasure Clicker?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Treasure Clicker self-published or published by Marrimarr games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Treasure Clicker and Marrimarr games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Treasure Clicker and Marrimarr games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Treasure Clicker?Release statusWhether and how the game has been released.

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About the Game

Tap the chest, buy upgrades, and grow a hoard that spirals into absurd numbers. Treasure Clicker is a cozy vault fantasy with a sharp incremental spine: every purchase pushes tap damage, passive gold, or the next big unlock.

HEROES & CLASSES
Hire heroes across classic roles. Each class feeds your passive treasure flow so the run keeps moving even when you’re planning the next splurge.

GUILDS & ALCHEMY
Fund guild research to amplify your classes, then pour Essence into alchemy when you’re ready to bend the curve with elixirs.

PRESTIGE & THE SKILL TREE
When the run feels solved, prestige trades progress for Essence and permanent power on a skill tree with real prerequisites and variety.

SPEED CHALLENGES
Step into timed side runs on a fresh temporary hoard. First clears grant lasting bonuses: replays are there when you want to chase a better time.

THE ABYSS
Descend into a boss gauntlet with relics and tap-driven combat that ties back to the crit and build choices you’ve invested in on the surface.

Early Access: Expect balance passes, UI polish, and new content as updates ship. We’ll flag anything that could affect saves in patch notes.