
Treasure Clicker
Tap the chest, buy upgrades, and grow a hoard that spirals into absurdity. Hire heroes, fund guild research, and spend Essence on a skill tree that persists between prestiges. When you need a change of pace, race the clock in speed challenges or descend into The Abyss
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
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6 itemsAbout the Game
Tap the chest, buy upgrades, and grow a hoard that spirals into absurd numbers. Treasure Clicker is a cozy vault fantasy with a sharp incremental spine: every purchase pushes tap damage, passive gold, or the next big unlock.
HEROES & CLASSES
Hire heroes across classic roles. Each class feeds your passive treasure flow so the run keeps moving even when you’re planning the next splurge.
GUILDS & ALCHEMY
Fund guild research to amplify your classes, then pour Essence into alchemy when you’re ready to bend the curve with elixirs.
PRESTIGE & THE SKILL TREE
When the run feels solved, prestige trades progress for Essence and permanent power on a skill tree with real prerequisites and variety.
SPEED CHALLENGES
Step into timed side runs on a fresh temporary hoard. First clears grant lasting bonuses: replays are there when you want to chase a better time.
THE ABYSS
Descend into a boss gauntlet with relics and tap-driven combat that ties back to the crit and build choices you’ve invested in on the surface.
Early Access: Expect balance passes, UI polish, and new content as updates ship. We’ll flag anything that could affect saves in patch notes.