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Traptile

Unleash your engineering skills in this randomly generated, roguelike tower defense. Defend your portals by combining simple traps into intricate contraptions, taking advantage of the environment and learning how to deal damage efficiently.

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Game contextLatest: IGF Team
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Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Traptile and Mateus Kreuch funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

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About the Game

CREATE INTRICATE MACHINING

Traps are full of hidden secrets and interactions. Learn how they work and exploit your knowledge to deal maximum damage.


LEARN THE ENEMY

The enemy is well prepared and has ways to counter your defenses. If you learn them, you may be able to counter their counter.


ROGUELIKE ELEMENTS

Explore procedurally-generated environments and defend them all – every arena has its own interactions and emphasizes certain strategies over others. Maybe you can even make the arena dispose of some enemies for you...

WATCH THE BUDGET

Building traps takes gold, and the gold you have must be enough to defend several arenas – you need to watch how much you spend, or there won't be enough left for the next room.

BUILDING IS THE FUN

Get in, build your defenses, watch a bit of suffering, and get out. The fun is building devious contraptions, and that's what you'll be doing the most.