
Transport Services
Transport services is a lightweight fast-paced simulation game about designing and managing transportation for a dynamic world.
Developer
Publisher
Release
September 14, 2019
6 years and 324 days ago
Steam Reviews
Mixed75 reviews50.7%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 16, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 16, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 16, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 16, 2026Release statusWhether and how the game has been released. |
Media
13 itemsAbout the Game
About this Game
In transport services, you take on the task of providing transport for goods or passengers among contracted cities. Cities reveal as you play, which brings new needs for passengers. As you care for your passengers your cities grow and produce more passengers and there is a lot of waiting passengers, you will have to pay back some tickets and your city might lose its shine as people do not want to live in a city cut off to civilization. Also once your city reaches a bigger size, you will build a factory producing resources, which you can distribute into your other cities to make a profit.You will be able to build roads for buses and trucks, as the cheapest variant for the short distances. Rails for trains to travel longer routes with huge capacities or airfields with planes for very picky passengers, that are designed for an even longer distance of travel.
Game features:
- 3 game difficulties. Where easy means s stress-free game without any punishments for overcrowded stations while on the opposite side, hard mode is pretty challenging on how far you can get before you go bankrupt, then there’s normal mode which is for everyone who wants to have some responsibility, but does not want let the game punish them too much.
- procedurally generated world
- dynamically growing cities from few houses up to the city full of skyscrapers! And it is all done by the way you care for your cities needs!
- Simple passengers. There are cities of some colors and passengers of another color inside them. Which means that the passenger of its color wants to travel to the city of his color.
- Simple product consumption. Move products to all cities, where they’re not produced. Make sure all cities have as many kinds of products as you can deliver. They pay you more if you satisfy all city needs, rather than transporting just one sort of product.
- Trains, planes, airships, buses, and trucks...tooot! tooot!