IndieGame.Fan
TRAMCITY HAKODATE header art

TRAMCITY HAKODATE

The game is set on the "Hakodate City Tram" in Hakodate, Hokkaido. Players assume the role of a tram operator, transporting passengers to their destinations.

Developer
Publisher
Release
January 4, 2024
2 years and 300 days ago
Steam Reviews
Positive40 reviews92.5%
...INDIE
One tap. No account needed.No votes yet
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is TRAMCITY HAKODATE and TRAMWORKS funded?FundingThe known source of funding behind the game.
Updated: Jul 13, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.

Media

6 items

About the Game

Game Setting

The game is set on the "Hakodate City Tram" in Hakodate, Hokkaido.

Players assume the role of a tram operator, transporting passengers to their destinations.

Hakodate City Tram Simulation: Officially Approved

Developed with permission from Hakodate City Tram (Department). We received tram size, appearance data, behavior, and speed limit information from Hakodate City Tram. Tram sounds were recorded using actual trams, supervised by Hakodate City Tram staff.

Focus on Sound

Tram sounds are recorded from real trams. We adopted sounds recorded while walking along the tram line and while driving alongside the tram. Under Hakodate City Tram staff supervision, we recorded sounds near the bogies, which are not possible during regular operation. The in-tram announcements use the voice of Jō Hibiki, Lemi Duncan and Naomi Ueda. For the driver's voice, we used recordings from Jō Hibiki, Takahiro Nozuki, Masumi Toyooka, Sayumi Yamamoto and Mr.M.

Attention to Scenery Along the Line

Buildings and stops along the line are individually created.

Focus on Traffic Signals

Traffic signal cycles are based on local measurements. Each game start changes the cycle start time, altering driving patterns.

Developed by a Hakodate Native

The developer spent their childhood and student years in Hakodate. Familiar with the Hakodate City Tram from a young age, they deeply understand how to express its uniqueness. Breaking free from traditional railway simulator concepts, the developer tries various innovative ideas.

Product Information

Driveable Routes

The full length of the Hakodate City Tram is 10.9 km, but the game only covers a portion of this.

As of September 2025, players can operate trams between Hakodate-Dock-Mae / Yachigashira and Chiyogadai.

Future extensions to the drivable routes are planned.

Driveable Tram

Various modern and vintage vehicles are in service on the Hakodate City Tram. As of September 2025, players can operate type 8000 and type 3000. (2 trams)

Future expansions to the drivable trams are planned.

YouTube Videos

Most viewed

No videos are available for this game yet.

User Comments

Join the conversation in this game’s community chat.