indiegame.fan
TrainingTiles header art

TrainingTiles

TrainingTiles is an VR game with 5 rhythmic mini-games that aim to make the player have fun while exercising. Check the calories burned and compete to get the best scores.

Steam Page
Release
November 5, 2024
1 year and 269 days ago
Steam Reviews
6 user reviews6 reviews100.0%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed TrainingTiles?Developer scaleThe operating scale of the game's developer.
Search Google: Who published TrainingTiles?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is TrainingTiles self-published or published by HumanBionics and Dayra Quiroz?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is TrainingTiles and HumanBionics and Dayra Quiroz funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for TrainingTiles and HumanBionics and Jhohan Hernandez?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of TrainingTiles?Release statusWhether and how the game has been released.

Media

1 items

About the Game

TrainingTiles consists of 5 rhythmic mini games, each with its own theme and difficulty level. All the games aim to keep the player moving and having fun with the goal of burning calories. At the end of the game, it will show you the calorie count burned by the player and the player's score compared to their previous records and the records of other players.

MoveBeats

You will have to crouch and move to dodge the obstacles and get the stars that will come at different heights and speeds to achieve the best possible score.

NinjaMusic

Dodge the mines and hit the targets that come in rhythm with the music. You will get double points if you hit the center of the target, thus getting a much higher score.

GravityBubbles

The objective will be bubbles that come from different directions, sizes and colors. Push them with your hands and make them collide with each other. If you pop smaller bubbles you will get more points. But be careful, if a bubble manages to pass you by without you hitting it then you will lose a certain amount of points.

MathBlocks

You will have to solve 20 math problems in the shortest time possible. The shorter the time, the more points you will get. Test yourself, you choose the difficulty.

PushBlocks

Hit the targets that come to the beat of the music, you can choose to play it with your hands or controllers. You will have to move around the game area to get the targets that come on the floor and the floating targets will be faster and faster with unpredictable behavior. Get the highest score and try to keep your streak going.