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Train Trek

Tower defense on rails. Wake the last war-train in a steampunk world that needs you: build your armored consist car by car, bristle it with turrets, and harvest fuel on the move as you hold the line across a vibrant frontier. Capture towns, upgrade your train, and follow a lone survivor onward.

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About the Game

Wake the last train in a steampunk world that needs you.

A lone survivor stirs among the relics of a fallen age of brass and steam. With a single strange relic, you fire the boiler of the world's last war-train — and roll out across a vast, wondrous frontier, drawn ever forward by a mystery only the rails can answer.

Train Trek is tower defense on rails — a genre-blend of train-building, real-time combat, and survival. Build your armored locomotive car by car, bristle it with turrets, feed it off the land as you roll, and hold the line against everything the frontier throws at you.

Build Your War-Train

Your train is your tank, your factory, and your home. Assemble a consist from the rails up — locomotive, tenders, and railcars — and bolt on turrets to every socket.

  • Modular consists — couple and re-couple cars; every car pulls its weight in the train-wide economy.

  • Deep arsenal — cannons, throwers, harpoons, tractor beams, repair menders, and orbital strikes, each with distinct ammo archetypes, ricochet, and lofted fire.

  • Upgrade & specialize — tier up turrets and cars to match the threats ahead.

Tower Defense on the Move

Place your turrets, choose your ammo, and read the battlefield — then defend a train that never stops rolling. Waves of roaming raiders and entrenched fortresses test every gap in your loadout, so position, range, and firing arcs matter as much as raw firepower.

  • Roaming wanderers hunt your consist across the rails.

  • Stationary fortresses bristle with turrets and must be broken or bypassed.

  • Faction warfare — friend or foe is decided by allegiance, not just color.

A Living World

Every map is a hand-tuned, procedurally-built world of 17 biomes — grasslands, deserts, ice fields, crystal caverns, volcanic flats, and stranger places still — under a full day/night cycle and a creeping fog of war.

Feed the Machine

Keep the fires burning. Harvest Water, Fuel, Metal, Plasma, and Energy from deposits scattered across the land — on the move — and keep the economy of your whole consist flowing. Manage your resources or grind to a halt in enemy country.

Take the Map

The frontier is dotted with depots, factories, and settlements. Capture neutral towns to expand your reach, seize enemy strongholds, then fortify what you hold with turrets of your own and defend it against the waves that come to take it back.

A Journey in Chapters

Follow the Survivor through a hand-authored campaign of dozens of missions, each mile tested by a creeping ruin — and scored by an adaptive orchestral soundtrack that shifts with the moment. What drives the world, and where the rails truly lead, is yours to uncover.

Built to Run

A stylized, low-poly world of gleaming brass and blackened iron — designed to look sharp and run smoothly on modest hardware.

Multiplayer co-op and PvP for 2–8 players are in active development.