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|---|---|---|
Updated: Sep 24, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Sep 24, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Sep 24, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Sep 24, 2026Release statusWhether and how the game has been released. |
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7 itemsAbout the Game
A city builder focused on the fun part: building roads and solving traffic problems!
Deep traffic simulation
Your creations are stress tested against a smart agent-based microscopic traffic simulation. Cars take the best route factoring in traffic. They pull into slip lanes and out to avoid queues into junctions. Realistic road hierarchy and interchange design is a necessity to keep traffic moving.
Build a realistic road network
Simple but flexible road tools let you lay out your city your way. Lay down road grids at any angle in three clicks (corner, other corner, width!), add individual lanes along the side of an existing road, or build overpasses, roundabouts, and traffic lights with ease. Configure protected left turns, adjust traffic light phases and adjust lane connections to fix traffic hotspots.
A simple city economy
We kept just enough city economics to give rise to meaningful traffic challenges. Residents need access to shops and workplaces, and hate industrial pollution and road noise. Factories need workers and raw materials. Shops need customers and things to sell. Each time your city levels up you get a batch of buildings to place. The road network must grow!
A never ending supply of maps
Four biomes, each with a unique playstyle, three difficulty levels, and a procedural map generator means you never run out of city to build.
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