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Traces

A child is missing in the woods. You and three others enter the forest to find them. Track the clues. Stay together. Don’t lose the light. Because you’re not the only ones searching.

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About the Game

Four paramedics. One missing child. A forest that hides more than it shows.

What begins as a routine search and rescue operation quickly turns into something far more unsettling.

After receiving a late-night emergency call, you and your team are dispatched into a remote forest to find a child who disappeared without a trace. With limited equipment and only your flashlights to guide you, you follow the first signs of movement — small footprints in the mud, broken branches, scraps of fabric caught on thorns.

At first, it feels simple. Logical. Track the clues. Find the child. Go home.

But the deeper you venture into the woods, the less sense things make.

The trail changes direction. Sounds echo where nothing should be. Shadows move between the trees. And some of the tracks you discover… don’t belong to a child.

You are not alone.

Communication, coordination, and careful observation are your only tools. Every decision matters. A wrong path can waste precious time — or lead you somewhere you were never meant to find.

Stick together. Follow the evidence. Trust your team.

And whatever you do… don’t lose the light.

Key Features

  • 1–4 Player Online Co-op

  • Team-based search & rescue mechanics

  • Track environmental clues like footprints, objects, and disturbances

  • Tense, atmospheric forest exploration

  • Psychological horror and unexpected events

  • Immersive sound design that keeps you constantly on edge

  • Dynamic situations that make every playthrough feel different

Rescue the child. Escape the forest. Survive the night.

Be a team