indiegame.fan
Tournament Tower header art

Tournament Tower

Tournament Tower is a deckbuilding roguelike game based on rock-paper-scissors. Face a colorful cast of enemies in exciting card battles and upgrade your deck of moves to climb your way through a wacky never-ending martial arts tournament inspired by shonen anime tropes.

Steam Page
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Tournament Tower?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Tournament Tower?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Tournament Tower self-published or published by Tangerine Bug Studio?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Tournament Tower and Tangerine Bug Studio funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Tournament Tower and Tangerine Bug Studio?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Tournament Tower?Release statusWhether and how the game has been released.

Media

11 items

About the Game

Tournament Tower is a deckbuilding roguelike game where card battles meet rock-paper-scissors.

Take part in a never-ending wacky martial arts tournament, set in a world inspired by classic shonen and fighting games, animated frame by frame with a 2010s stylized approach and a bit of western influences.







Each card represents a move that belongs to one of three types: Rock, Paper and Scissors. Your move and your opponent’s move are always played at the same time, and the outcome of the round determines both damage dealt and card effects.





Face a varied cast of enemies, each one with a different set of moves and behavioral patterns: pay attention to their hints and try to form a strategy, while constantly balancing out risk and reward.








Add new moves to your deck between each battle, remove the ones you don’t want, while also getting stronger yourself with stat upgrades and passive times.





Each time you get defeated you will have to start a new run, but all of the knowledge you acquired along the way will help you get higher each time. Try and try again, get stronger and climb to the top!