
Torn Asunder
Tear off their limbs, use them as weapons, conquer the environment, destroy the primeval, SURVIVE THE ONSLAUGHT.
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
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6 itemsAbout the Game
Torn Asunder is a first-person melee combat arena game set during primal times. Fight through waves of enemies as you tear off their limbs and use them as weapons, all while exploring congested and hostile landscapes that will test your mettle.
Key Features:
Key Features:
- Hostile environments - In the middle of a dying volcano, the swamp house of a crazed shaman, the sacrificial grounds of the First Tribe, and more. Fight in handcrafted arena environments, each with its own dangers to take heed of while combating an onslaught of enemies.
- Dismemberment arsenal - tear off a limb, use it as a weapon. Each enemy type has a limb with unique properties for combat, while fast-degrading durability keeps you on the move for the next weapon, and the next kill.
- Agile combat - Circle-dash around enemies to get behind them, wall-run to cover distance, wall-jump to prep a smash attack. Throw your weapon for a ranged attack, counter an enemy when there's no room to breath.
- Boss fights - they will push you towards your edge. Use every tool you have to survive these extended combat sequences.
- Leaderboards - compete against friends or global players as you perfect your score for each arena.
- Stylized Look - a mid-poly, gritty, painterly aesthetic presents a fractured old world through environmental storytelling, brought to life in Unreal Engine 4.
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