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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | yours truly is listed as a separate small publisher for this title. | |
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
10 itemsAbout the Game
As gunshots rang out in the streets of France, one man was writing feverishly. On January 2nd, 1852, in the midst of the bloody French coup d'état, a little-known Victorian poet had a nightmare. His terrifying dream took the form of a poem, and upon awakening, he wrote it down verbatim. This strange dream-poem would become known as "Childe Roland To The Dark Tower Came," written by Robert Browning, and now, over a century later, is considered by many to be one of the greatest works of poetry in the English language.
I first read this masterpiece during a very difficult time in my life, and I want to share something of what I gained from it. To achieve this end, I have illustrated, animated, or otherwise represented each line in the format of a "visual novel," to best show you what I see in my mind's eye when reading it. An innovative adaptive soundtrack (designed so no player will ever hear the same tune) has been scored by the incredible Michael Becze.
Hopefully you can gain something powerful, or at least beautiful, from this experience.
Yours,
-Yitz

[Please wishlist+follow this project in order to receive an email notification when it releases]
This is a personal interpretation of that poem.
I first read this masterpiece during a very difficult time in my life, and I want to share something of what I gained from it. To achieve this end, I have illustrated, animated, or otherwise represented each line in the format of a "visual novel," to best show you what I see in my mind's eye when reading it. An innovative adaptive soundtrack (designed so no player will ever hear the same tune) has been scored by the incredible Michael Becze.
Hopefully you can gain something powerful, or at least beautiful, from this experience.
Yours,
-Yitz

[Please wishlist+follow this project in order to receive an email notification when it releases]