
To the Basement
"To the Basement" offers an exciting journey in the world of robots, where players can explore mysterious locations, overcome difficulties on their way and fight with hostile machines.
Developer
Publisher
Release
April 25, 2024
2 years and 99 days ago
Steam Reviews
Positive21 reviews85.7%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Media
7 itemsAbout the Game
"To the Basement" is an adventure game with platformer elements with a side view. The player takes on the role of a robot who wakes up in a secret hideout where all the robots have suddenly rebelled against humans. The player will have to explore the mysterious labyrinths of the basement, solve puzzles and fight with hostile robots to uncover the cause of the uprising.
Plot:
The player starts the game as a robot who remembers nothing. Gradually, he learns about the robot uprising and encounters a variety of robots, both friendly and hostile. Through solving puzzles and battles, the player uncovers the secret behind the rebellion.
Gameplay:
The player solves small tasks with the help of skills that he acquires as he progresses through the game. Enters into dialogues with other robots, which allows him to learn more about the plot and reveal their secrets. Encounters with hostile robots require strategic planning and combat skills to deal with them, as well as a stylish, pixelated graph
Plot:
The player starts the game as a robot who remembers nothing. Gradually, he learns about the robot uprising and encounters a variety of robots, both friendly and hostile. Through solving puzzles and battles, the player uncovers the secret behind the rebellion.
Gameplay:
The player solves small tasks with the help of skills that he acquires as he progresses through the game. Enters into dialogues with other robots, which allows him to learn more about the plot and reveal their secrets. Encounters with hostile robots require strategic planning and combat skills to deal with them, as well as a stylish, pixelated graph