
Titanfall - The Final Hours
Written over the past four years, journalist Geoff Keighley ("The Final Hours of Portal 2") chronicles the making of TITANFALL from Respawn Entertainment. This longform app features never-before-seen photos, video and concept art from early development versions of the game.
Developer
Publisher
Release
April 16, 2014
12 years and 111 days ago
Steam Reviews
Mostly Negative309 reviews38.2%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
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Updated: Jul 15, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 13, 2026Release statusWhether and how the game has been released. |
Media
10 itemsAbout the Game
AN INSIDE LOOK AT THE CREATION OF TITANFALL
When starting from nothing isn't hard enough, the creators of Call of Duty must overcome a billion dollar lawsuit and a toxic mix of office politics and creative struggles the build the next great videogame franchise.
Written over the past four years, journalist Geoff Keighley ("The Final Hours of Portal 2") chronicles the inside story as only he can with a gripping 25,000 word longform app. Featuring exclusive artwork, never-before-seen videos, candid interviews with over 80 individuals, and countless revelations about the twists and turns of development at Respawn Entertainment during the creation of Titanfall.
The Final Hours of Titanfall features:
- Never-before-seen videos from early development versions of Titanfall.
- Exclusive concept art from the first days of Respawn, detailing many of the abandoned concepts the team explored.
- New details on how the gameplay of Titanfall changed and evolved during development.
- Birth of a Titan: Find out how the art team "kitbashed" old model parts to create the 24-foot giant.
When starting from nothing isn't hard enough, the creators of Call of Duty must overcome a billion dollar lawsuit and a toxic mix of office politics and creative struggles the build the next great videogame franchise.
Written over the past four years, journalist Geoff Keighley ("The Final Hours of Portal 2") chronicles the inside story as only he can with a gripping 25,000 word longform app. Featuring exclusive artwork, never-before-seen videos, candid interviews with over 80 individuals, and countless revelations about the twists and turns of development at Respawn Entertainment during the creation of Titanfall.
The Final Hours of Titanfall features:
- Never-before-seen videos from early development versions of Titanfall.
- Exclusive concept art from the first days of Respawn, detailing many of the abandoned concepts the team explored.
- New details on how the gameplay of Titanfall changed and evolved during development.
- Birth of a Titan: Find out how the art team "kitbashed" old model parts to create the 24-foot giant.