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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
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6 itemsAbout the Game
TINY TIED - A world where every action has consequences.
Have you ever wondered why in every RPG game...
In the world of Tiny Tied, these questions will be reflected.
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In this tiny adventure you'll play as a little fox girl called Mi.
A narrator will guide you through your journey and explain your surroundings and interactions. Don't worry, he won't judge your actions... at most he will only question it.
On your journey, you will encounter several creatures in a turn based, bullet hell like combat. But with the right interactions, you can increase their MOOD so that they eventually stop fighting you.
Here, the outcome of every combat encounter is up to you, whether you kill the enemy or befriend them through interactions... or just ignore them completely.
But whatever you do, remember...
every action has consequences.
Have you ever wondered why in every RPG game...
- You are always seen as the main character of the game, without anyone questioning it?
- Everyone is so nice to you, the protagonist, even if you go on a killing streak or break into random peoples houses and steal their stuff?
- You are treated as a hero, without doing anything heroic yet... or without doing anything at all?
In the world of Tiny Tied, these questions will be reflected.
------------------------------------------------------------------------
In this tiny adventure you'll play as a little fox girl called Mi.
A narrator will guide you through your journey and explain your surroundings and interactions. Don't worry, he won't judge your actions... at most he will only question it.
On your journey, you will encounter several creatures in a turn based, bullet hell like combat. But with the right interactions, you can increase their MOOD so that they eventually stop fighting you.
Here, the outcome of every combat encounter is up to you, whether you kill the enemy or befriend them through interactions... or just ignore them completely.
But whatever you do, remember...
every action has consequences.