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Timberveil header art

Timberveil

You wake up in a strange place, with a job to do! Chop trees, sell logs, level up, find gear, upgrade it, and uncover the secrets hidden deep in the living construct.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Timberveil?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Timberveil?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Timberveil self-published or published by Jofer's Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Timberveil and Jofer's Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Timberveil and Jofer's Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Timberveil?Release statusWhether and how the game has been released.

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About the Game

Welcome to Timberveil, a 3D incremental clicker game that takes place deep in a mysterious forest on a living construct.

Chop trees, collect the logs, and sacrifice them to heart to generate revenue for the company. Use your earnings to upgrade your strength and efficiency, or sharpen your axe allowing you to cut down increasingly tougher and more valuable trees.

Slowly work your way up through the company ranks to increase your clearance to visit more of the living construct.

Tunnel through trees to uncover the story, discover loot, and work with the locals and your co workers who will occasionally offer their services (for a price).

Destiny calls, do you embrace it, or defy it?

Timberveil is a game created in a time when I transitioned from a troubled rationalist, to finding god and in that a reason to create and live.