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Tiles Shooter Puzzle Cube header art

Tiles Shooter Puzzle Cube

A cool puzzle on the surface of a 3D cube. Shoot colored bricks on the playing field, making three or more blocks of same color together.

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Release
December 26, 2019
6 years and 221 days ago
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1 user reviews1 reviews100.0%

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Search Google: Who developed Tiles Shooter Puzzle Cube?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Tiles Shooter Puzzle Cube?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Tiles Shooter Puzzle Cube self-published or published by Horovo Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Tiles Shooter Puzzle Cube and Horovo Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Tiles Shooter Puzzle Cube and Horovo Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Tiles Shooter Puzzle Cube?Release statusWhether and how the game has been released.

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About the Game

Slide colored bricks, making up three blocks of the same color were together.

A cool puzzle on the surface of a 3D cube. Shoot colored bricks on the playing field, making three or more blocks of same color together.

  • Addictive gameplay that makes you think carefully.
  • Great graphics with animated backgrounds will delight your eyes.
  • Calm music relax.
The game field is a cube on which five faces are available for play. There are still colored blocks on these faces. The goal of the game is to clear the faces from them. This is achieved by shooting from the edges of the faces of other bricks that move straight until they rest on an obstacle on the field. If three or more blocks of the same color come together, they disappear. When an obstacle that prevents another bricks from moving disappears, it continues moving on until it reaches the other edge.
When the side is completely cleared, new bricks appear on the last blank face of the cube.
For each bricks removed points are awarded. The more bricks disappears, the more points you get. Also, points are significantly increased in cascades - when the disappearance of some bricks causes such movement of the remaining bricks, which leads to a new disappearance of other bricks, time after time.
You can cancel your moves, but not more than five moves back. Each cancellation is worth one coin. You start the game with ten coins.
For the cleared side or for every 500 points you will receive one coin. Coins in the game are needed to pay for canceling moves, buying backgrounds for the playing field, paying for time bonuses in the game.