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Tickets, Please! header art

Tickets, Please!

Become a train conductor and run your own train in a relaxed cozy simulation! Check tickets, keep everything clean, repair defects, and upgrade your train. Experience humorous chaos on rails in a relaxed yet hectic single-player experience.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Tickets, Please!?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Tickets, Please!?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Tickets, Please! self-published or published by Three River Games (3RG)?Publisher statusHow the game's publishing relationship is classified.
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Search Google: Who controls the creative direction and IP for Tickets, Please! and BlackBeak Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Tickets, Please!?Release statusWhether and how the game has been released.

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About the Game

Throw yourself into the craziest job in this laid-back cozy train simulation!

Take care of passengers, check tickets, and keep the funny chaos on the rails under control – at least most of the time.

 

Ticket Inspection

Check tickets for the correct date, names, and route. No valid ticket? Throw passengers off the train and keep the chaos under control.

 

Cleanliness Is Mandatory

Keep your train clean and cozy. Pick up trash, cans, and leftover snacks before they become a hazard. Every train car counts.

 

Repairs Under Pressure

When everything falls apart, it’s up to you. Repair broken doors, clogged toilets, and failing air conditioners. Make sure your train keeps moving despite the chaos.

 

Train Upgrades & Comfort

Turn your train into a place people want to stay. Add new cars, improve the Wi-Fi, and provide more comfort at every seat. The cozier the journey, the happier the passengers – and the more worthwhile it becomes.

Temptations in the Lost & Found

Collect lost valuables and decide what to do with them. Return them to their rightful owners or sell them for extra money to shady John. Morality or profit – you decide.

 

Between flooded cars, flying baggage, jammed doors, and unpredictable passengers, every shift brings new surprises and disasters. Every decision can mean the difference between a functioning train and complete chaos on the rails.

Can you master the madness and keep your train on track? Climb aboard, close the doors, and begin your journey.