
Three Weeks On The Atlantic
Looking to distance himself after arguing with his father, a young man leaves his homeland and boards the first ship to the New World he could find. Dragons are part of his life, but spending three weeks at sea with them makes him adapt to their ways quickly, while seeking a new direction in life.
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Media
8 itemsAbout the Game
TRAVEL TO THE SEA AND FIND THE LOVE
Three Weeks On The Atlantic is an engrossing visual novel set in the mid-19th century that blends historical fiction and fantasy. Take on the story of John Doe (A.Non), a young man who decides to leave his own country aboard the first ship he can find on a spur of the moment decision following a heated dispute with his father. Make decisions that shape John's life and help him grow, shaping a future in the New World from the uncertainty that he'd brought.
Engross yourself in a world where dragons walk amongst humans and navigate the intricacies of the social interactions between them. Build blossoming friendships that challenge John's understanding of the world and himself, helping him and the dragons he interacts learn about the world they inhabit. Engage in conversations, make choices, play fun minigames and explore the complexities between the cast, intertwining John's story with one of four romanceable characters:
DIVERSE CAST

NILA

Victoria

Max

Eris

Features
Minigames
Multiple endings: Each decision done by the player will lead to a different ending that will unfold the true ending of the story and why the story was set in the 19th century.
3 Romanceable characters
Hand-drawn art done by real artistsĀ