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Think_ header art

Think_

A normal rhythm-combat RPG in which nobody can die.Maybe.]

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Developer
Publisher
Release
December 24, 2020
5 years and 221 days ago
Steam Reviews
Mixed11 reviews45.5%

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Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Think_?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Think_?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Think_ self-published or published by MaxPI?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Think_ and MaxPI funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Think_ and MaxPI?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Think_?Release statusWhether and how the game has been released.

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About the Game


Paul was a normal boy. He lived a normal life and was happy.
He had moved to a new city, and it was his first day in the new school.
No. Paul was no normal boy... A normal boy is not like him.
I strongly believe he has a problem. A big problem.
Life's most difficult problem to deal with.
Help him. Please.


Think_ is an unconventional RPG with a rhythm-based combat system.
Listen to Paul's story from a different point of view - his own.

Features:
  • A rhythm-based combat system with arrows... for some reason.
  • Meta elements... idk why honestly.
  • Plenty of easter eggs.
  • Questionable design choices that you will dislike.
  • Uncool characters that you will unquestionably hate...

A final note: in this game nobody can die.
I mean.. that is possible... if you apply yourself to it.
But don't try to do it, bro.
Don't even think_ about it ok?