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They Come in Fives

You are the Reaper on Lucifer's payroll. Hand over souls, keep the bodies. Build an army of empty vessels on Earth, then risk them all in brutal permadeath runs through Hell. Overthrow the Boss. Claim the Throne.

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About the Game

They Come in Fives is a story-rich deckbuilding roguelite with tactical 5v5 card battles, set in a dark, horror-inspired world.

You are the Reaper. You work on Lucifer’s payroll. Souls go down, but the empty vessels remain to serve you. With every answered call, you build an army of Agents, aiming for the ultimate promotion: overthrow the Boss and claim the Infernal Throne.
  

  • Story quests on Earth

  • Roguelite runs in Hell

  • 70 recruitable Agents

  • Caste & faction synergies

  • Manual 5v5 tactical battles

  • Build crafting & respec

  

CHOOSE YOUR DESCENT

Master a dual-loop cycle, balancing investigation with high-stakes survival.
 

ON EARTH: Explore modern myths and unravel corporate conspiracies. Uncover government experiments, collect sinners, and expand your roster of Agents. Defeat here is temporary; every story adds to your power and arsenal.
 

IN HELL: The rules change. Enter harsh roguelite runs through Hell, shaped by modifiers and permanent loss. Here, your Agents can die for real. Lose one, and they are gone for the rest of the run. Lose too many, and your uprising ends in disgrace.
 

KEY FEATURES

  • Army of the Soulless
    Command a squad of Agents across eight castes and three factions. These are not fantasy heroes; they are grounded in reality, shaped by conspiracy theories and human fear. Master their abilities to turn the tide of every duel.

  • Legends Made Flesh
    Unravel both famous and forgotten myths. From the mirror-bound horror of Bloody Mary to the mind-melting Polybius arcade game and the infamous Russian Sleep Experiment.

  • Fast-Paced 5v5 Battles
    Engage in tactical clashes designed for both quick sessions and obsessive deep dives. Every Agent has a distinct role and unique ability — tactics decide the momentum of battle.

  • Hells to Conquer
    Traverse three distinct nightmares: Bureaucratic, Corporate, and Populist. Each descent is a unique roguelite run, nine floors deep, filled with faction-specific enemies and sinners to subdue.

  • Stories to Keep You Up at Night
    Every dispatcher call drags you into a new grim narrative. Parallel to Lucifer’s payroll runs a personal story of rebellion, colliding with tech magnates and a shadow world government.