indiegame.fan
They Come at Daylight header art

They Come at Daylight

We were only supposed to go see the Ferris wheel together. One last adventure before all of us grow up to become a productive part of The Community. But we learned the hard way why The Zone is strictly forbidden. I don't know if we can make it back home.

Steam Page
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed They Come at Daylight?Developer scaleThe operating scale of the game's developer.
Search Google: Who published They Come at Daylight?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is They Come at Daylight self-published or published by Nocturnal Tales Entertainment?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is They Come at Daylight and Nocturnal Tales Entertainment funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for They Come at Daylight and Nocturnal Tales Entertainment?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of They Come at Daylight?Release statusWhether and how the game has been released.

Media

6 items

About the Game

They Come at Daylight is a narrative heavy anomaly indie horror game set in post-apocalyptic world. The game follows a group of friends, all misfits to their Community in their own ways, going on an adventure to the Zone, a forbidden area around the Community, where They roam free during the day. Fun little journey turns deadly fast when they realize they’re in over their head and there’s no guarantee they will make it back home safe. 

 

The game consists of two different styles of gameplay; days, where the player can move around and explore in a point-and-click style gameplay, and nights, where the game’s focus is heavily on telling a story through a written narrative and frame pictures. These two parts will cycle multiple times throughout the game.