
Theo
The player is the architect of the world, plays for one of the world forces and achieves its dominance in the world with the help of tools and through indirect influence on countries and key figures. The story-driven game takes place through key historical events that have impacted the modern world.
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
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6 itemsAbout the Game
The game is a global strategy with indirect control. The player, choosing one of the presented factions, must spread the influence of this faction to the countries of the world. Each faction has its own unique starting conditions and represents one of the modern geopolitical forces. To influence countries, the player needs to recruit characters who have influence on the foreign and domestic policies of the country. In the storyline, the player goes through key historical events that influenced the appearance of the modern world.