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Theft Runner

Are you ready? In Theft Runner, take on the role of a mischievous kid who steals a burger and flees from an angry vendor in an endless chase. Dodge various obstacles, collect coins, and use power-ups to boost your run while competing for the highest score in this fast-paced, chaotic adventure.

Steam Page
Release
January 7, 2026
207 days ago
Steam Reviews
5 user reviews5 reviews100.0%

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Theft Runner?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Theft Runner?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Theft Runner self-published or published by Cahit Kemal DOĞAN?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Theft Runner and Cahit Kemal DOĞAN funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Theft Runner and Cahit Kemal DOĞAN?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Theft Runner?Release statusWhether and how the game has been released.

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About the Game

Theft Runner is a fast-paced runner game focused on pure reflexes and clean gameplay.

Character Selection

Character selection is purely visual.

Running speed, jumping, sliding, and controls are identical for every character, keeping the experience fair and skill-based. Success depends on timing, focus, and player reflexes—not character advantages.

Character Unlock System

Earn coins during your runs to unlock characters with different colors and visual styles. All characters play the same—the difference is purely cosmetic.

Core Gameplay Features

  • Smooth and continuous runner mechanics

  • Timing-based obstacles

  • Fast, reaction-driven escape moments

  • Short, intense, and highly replayable runs

Theft Runner is easy to learn and hard to master. Every run is a new attempt, and every mistake matters.

Same rules. Same speed. Only skill decides who escapes.

Keep that in your mind! The course of the game will continue to be shaped by your feedback.