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The Wizard’s Beans Or: A Short Period of Unplanned Internment header art

The Wizard’s Beans Or: A Short Period of Unplanned Internment

Solve puzzles, enlist magic beans, eat soap, plan your escape, and confront the menacing mage who keeps you confined in his tower. Will you keep cracking jokes or learn from your mistakes? Your choices matter.

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Search Google: Who developed The Wizard’s Beans Or: A Short Period of Unplanned Internment?Developer scaleThe operating scale of the game's developer.
Search Google: Who published The Wizard’s Beans Or: A Short Period of Unplanned Internment?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is The Wizard’s Beans Or: A Short Period of Unplanned Internment self-published or published by Pixel Prophecy?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is The Wizard’s Beans Or: A Short Period of Unplanned Internment and Pixel Prophecy funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for The Wizard’s Beans Or: A Short Period of Unplanned Internment and Pixel Prophecy?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of The Wizard’s Beans Or: A Short Period of Unplanned Internment?Release statusWhether and how the game has been released.

Media

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About the Game

The Wizard’s Beans Or: A Short Period of Unplanned Internment is a text-based comedy adventure involving enchanted beans, alchemical elements, and most uncivil confinement while tackling subjects such as personal boundaries and humor.

Story

It had to happen at some point: An evil wizard locked you up in his tower! Since he probably has plans for you, you need your wits to plan your escape. Solve puzzles, enlist magic beans, eat soap, and confront the menacing mage. Will you keep cracking jokes or learn from your mistakes? Your choices matter.

Features

  • Lovingly crafted by a human being with human flaws, no LLM slop!

  • Fair game design (no deaths, dead ends, or mazes)

  • Comedy writing from one of the best comedy writers here in the room with me right now

  • Dynamic puzzles: Each playthrough is unique

  • Typographically typeset for a convenient reading experience.

  • Save/Load system and undo-feature

  • Non-gendered player character

  • Steam Achievements

  • (Music, ambiance and sound effects augment your immersion)

  • Almost*) no deaths and only mild (or implied) violence

  • Petable creatures!

*) There is one situation but players are given ample warning.

The game is not for you if you are looking for

  • RPG systems

  • Romance options

  • Combat