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The White Sea header art

The White Sea

Journalist Allison Graham travels to White Sea, an abandoned town in northern Montana. What begins as a report soon turns into a twisted psychological game. She must face her darkest memories and traumas if she hopes to escape this haunting nightmare.

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Search Google: Who developed The White Sea?Developer scaleThe operating scale of the game's developer.
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About the Game

"What if your worst memories were part of a show… and you were the star?"

The White Sea is a first-person psychological horror game where nothing is what it seems. Set in an alternate version of the United States during the 1970s and 1980s, you play as Allison Graham, a journalist sent to investigate the mysterious abandoned town of White Sea, Montana.

Officially, the area was shut down after a series of disappearances in 1998. But Allison soon realizes her arrival was no coincidence: she has been selected as part of a twisted show designed to push her beyond her mental and emotional limits.

Faced with distorted visions, psychological trials, and manipulated memories, she must find a way to escape… or become lost forever in a performance where every decision is watched, judged, and controlled.

Features:

  • Fully immersive first-person psychological horror.

  • Exploration and limited mechanics: limit resources, each flash reveals more than just walls... it reveals truth.

  • Fragmented, reactive narrative: uncover what’s real and what’s part of the show.

  • A personal journey into the past and mental manipulation, with emotional and symbolic weight.

The game includes: