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The Vector

The Vector is a deep unfolding idle/incremental game that begins with a single pixel and a voice asking for your help. The architect has grand blueprints to construct an entire cosmos, but suffers from one fatal cosmic inconvenience: it has no physical hands or direct agency in this realm.

Release
October 15, 2026
14 days ago
Steam Reviews
6 user reviews6 reviews83.3%
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Game contextLatest: IGF Team
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Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed The Vector?Developer scaleThe operating scale of the game's developer.
Search Google: Who published The Vector?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is The Vector self-published or published by Conifer Studios?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is The Vector and Conifer Studios funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for The Vector and Conifer Studios?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of The Vector?Release statusWhether and how the game has been released.

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About the Game

The Vector is an unfolding idle/incremental game that begins with a single pixel and a voice asking for your help.

The architect has grand blueprints to construct an entire cosmos, but suffers from one fatal cosmic inconvenience: it has no physical hands or direct agency in this realm. It can calculate trajectories and design cosmic structures, but it needs someone with a cursor to apply manual force.

As you gather resources and progress, the universe expands geometrically from the central Origin into rotating satellites, automated manufacturing, and deep-space reconnaissance. Along the way, Entropy Glitches invade from outer coordinates, threatening to stall reality unless held at bay with automated defenses.

  • Minimalist Emergence: Start with zero UI. Every upgrade, mechanic, and defense node is discovered and rendered into existence and unfolding complexity.

  • The Sarcastic Cosmic Architect: A dynamic, responsive narrator who acts as the supreme project lead and aesthetic visionary. It provides running commentary, backhanded compliments, architectural critiques, and lore.

  • Tactical Defense vs. Exponential Economy: Balance spending between accelerating resource production and establishing automated perimeter defenses. Build drones and place towers to fend off the invading Glitches from causing system stalls.

  • Suited for short or long term play sessions, improvements and efficiency are always growing. And when you're done with the universe, build the Celestial Lattice to open a new realm and apply tweaks to change how the next one plays.

  • Bond with a companion, train your fleet, fight bosses, send probes, and get rated on your performance.

  • Unlock cosmetics to dress up your pet, alter the game visuals, and apply silly tweaks. All while pursuing the endless goal of bigger numbers.

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