
The Tower That Fell Sideways
The tower fell sideways, not down. Smash through the wreckage floor by floor, load up on drills and charged runestones, and find out why the wizard who built it still hasn't woken up. An Incremental brick-breaker game with Ducks, Wizards and Magic.
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
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Media
7 itemsAbout the Game

Eight regions. One very fallen tower.
Gilbrick the Great was trying to build a tower tall enough to touch the moon. Whatever went wrong with the spell didn't just stop the tower, it knocked the whole thing over sideways and buried eight regions under enchanted brick. The Wreckers' Order marched in after him, and never marched back. They left a trail, though.
You wake up somewhere in the wreckage with no memory of who sent you, and only one very literal way forward: down.
Break bricks by hand, then automate it with automatic drills that keep digging even while you're away
What you're actually doing
Breaking brick is the whole job. Smash through a layer and a new one grows in underneath it. Spend what you dig up on talents that hit harder and drills that dig faster. You go from swinging at bricks by hand to running a floor full of drills, commanding an army of critters, writing on mysterious runes and somehow are even able to command the ... moon? 🌗
These are just examples, there are many other unlocks to discover. Grow the strength required to find a way to wake Gilbrick.
Spend brick on a talent tree per region, plus global talents that carry across all eight
Recruit critters, throw dynamite, set the whole world ablaze and harness the power of dormant arcane energy scattered across the world.
Dig through eight distinct regions, each with their own upgrades, theme and unique mechanics.
Recruit critters, throw dynamite, set the whole world ablaze and harness the power of dormant arcane energy scattered across the world.
Play actively or sit back and relax as you watch the chaos unfold.
Immerse yourself into a handcrafted story about a wizards big dream, what happened to the world and how it all became to be.
Reach the bottom and find a way to wake Gilbrick. Undo the curse of Brick.