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The Thing That Happened

Thing That Happened is an Openworld Third Person - Action Adventure Survial game. You can use multiple weapons, attachments, close combat skills tree's and crafting to break through your enemies.

Steam Page
Release
July 20, 2026
13 days ago
Steam Reviews
Mixed83 reviews63.9%

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Game contextLatest: IGF Team
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Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Jericho Game Development is listed as a separate small publisher for this title.
Search Google: Is The Thing That Happened self-published or published by Jericho Game Development?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is The Thing That Happened and Jericho Game Development funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for The Thing That Happened and Mario Murkl and Zoltán Árva?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
Jericho Game Development is listed as a separate publisher for this release.

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About the Game

Welcome Survivor!

The Thing That Happened is an Openworld Third Person - Action Adventure Survial game.

You can use multiple weapons, attachments, close combat skills trees and crafting to break through your enemies.

In a post-apocalyptic world, Marcus Draven who arrived in the city of Jericho. The city was in ruins, with remnants of an old civilization scattered everywhere. Marcus had been traveling for days, scavenging for food and supplies to survive in this harsh new world.

As Marcus entered Jericho, he was met with a desolate landscape - crumbling buildings, overgrown vegetation, and a sense of eerie silence. The once bustling city was now a ghost town, haunted by the memories of its former glory.

Though the world around them remained harsh and unforgiving, the spirit of resilience and community in Jericho served as a beacon of hope in the face of adversity. Marcus journey in the post-apocalyptic city of Jericho was a testament to the human capacity for survival, adaptation, and the enduring will to rebuild even in the bleakest of circumstances.

Achived with Unreal Engine 5.2

Its a 2 person project , please keep that in mind.

We used UE marketplace / Sketsfab assets, and AI at certain points just like most of the indie developers and many big game developer does.